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Posts tagged ‘konami’

Zombie Apocalypse – Konami – PSN

I’m pretty sure this is the first download only game I’ve reviewed, and for good reason. Not saying the others aren’t worth reviewing, but this one is definitely worth being mentioned.

Zombie Apocalypse is a game where four dysfunctional individuals have gotten together to try and survive a zombie outbreak in their city. Sounds typical, right? Well, I assure you, it’s not. From the character descriptions to the zombies you encounter, this game is refreshing in every sense of the word.

Gameplay is relatively simple, your left joystick moves you around in the direction you wish to go (duh), and your right joystick shoots your weapon in the direction it’s being held. The objective is to survive each wave of zombies (separated by days) until you find the source of the problem.

High scores are recorded on their leaderboards, but they will only be counted if you don’t use a continue, and start from day 1. There are multiple different game modes that offer a variety of ways to play, and there is also on and offline multiplayer with up to four people. I believe there are 12 achievements, and they aren’t too difficult to attain.

Strategy is key in this game, because running around shooting like a madman will get you eaten. You have an infinite supply of rifle ammo, and one stuffed doll, filled with C4. The doll pulls the zombies away from you, allowing you time to have a breather. There are eight other weapon pickups that are dropped in the stages, including a shotgun, a hunter’s rifle, and a grenade launcher. Each weapon has pros and cons for each situation.

Occasionally, there will be civilians who need rescued. If you can successfully do so, you can net yourself extra points, and a new doll. You can only carry around one doll at a time, so if you touch it while already carrying one, it will give you an extra 100,000 points. Be warned: should you not save a civilian and she gets eaten, she becomes a very fast moving zombie that can kill you much quicker than you’d like.

There are a variety of different zombies in the game. There are basic and dodging zombies to start, but as the game progresses you will encounter Big Boys, knife throwing grandmas, shotgun weilding sheriffs, pregnant larva producing moms, and even suicide zombies. With all of this going on at once, it’s easy to see how this game can get overwhelming.

I haven’t personally been able to beat it without using a continue. The game is just too hard, but I am working on it. It’s definitely worth exploring the demo, but I have no doubt you’ll purchase it after playing. Afterall, it’s only $9.99 USD, and for the amount of value you receive from the game, that’s definitely worth it.

Rating:
8.0 / 10

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Lost In Blue 2 – Konami – Nintendo DS

Well, I never played the first one, but I heard it was really good, so I decided to go out on a limb and give it a shot.

While on a cruise ship, a terrible storm hits the boat that you are on, and you are washed ashore of an unknown island. Armed with only your wits, and physical strength, it is up to you to work together with the only other survivor to make it off the island.

Sounds a bit cliche, ya? Well, it gets better. First off, for being a DS game, the whole thing is 3D. The DS is a very powerful handheld it seems, and is quite capable of squeezing out graphics slightly better than the N64. I’ve not played through the whole game yet, but the island is MASSIVE. There is plenty to do to keep you occupied.

The game starts you off by asking which character you wish to play as. The boy (Jack) and the girl (Amy) are both used, but whom you pick not only determines the outcome of the game, but who you primarily control. The game has multiple endings according to how you interact with the other character. Its very interesting though. The game has 4 gauges, provided on the top screen. The first is a stamina, which determines whether or not you can run, and what activities you can perform. The second is a hunger meter, which is self explanatory. The third is a thirst meter, again very self explanatory. Should any of these three fall to 0%, then you affect the fourth meter, which is your HP.

The game is challenging at first. Trying to find a balance of progressing through the story, and keeping your characters fed and watered is really hard. It takes a long time to fish or gather fruits and vegetables, but it takes even longer to explore, and there are only so many hours in a day. The mixture feels just right though, and once I got the hang of it, I didn’t find it to be a nuisance, but rather a new and refreshing challege.

There is one drawback that I’ve noticed so far. During certain parts of the game (such as when its raining), there have been parts where the game actually slows down. Its a little annoying, but not exactly something to make the game not worthwhile. If you own a DS, and are either a fan of Konami or are looking for a game with a new type of feel to it, Lost In Blue 2 is the way to go.

Rating:
8.0 / 10.0