Game reviews and editorials. Simple, and clear.

Posts tagged ‘nintendo’

Mario Hoops 3 on 3 – Nintendo/SquareEnix – Nintendo DS

I know, I know, ANOTHER DS game. Well, if you knew why, then I’d have to kill you. Haha. :) Don’t worry about it, and just enjoy the reviews dammit! I’m not doing this stuff for my health, that’s for sure.

So, Mario Hoops. I know. The first thing that ran through my head was probably the same as yours, “FUCK MARIO!” We’re all sick of seeing him in sports games now. Soccer, Tennis, Baseball, and now Basketball. Notice how he doesn’t play any manly sports like football or rugby huh? Haha, oh well. Don’t worry though, this game doesn’t totally suck.

I won’t lie, the only reason I really picked this game up was because SquareEnix tagged along for the ride. I bet you $20 that if they weren’t involved, this game would totally blow. I started playing though, and I was fairly impressed.

You pick three characters to be on your team. Yeah, a little 3 on 3. How big of a secret was that? Anywho, each character specializes in their own thing. There are All-Around, Technical, Speedy, Powerful, and Tricky characters. I’m not entirely sure of what each one does, but the Powerful and Speedy ones are a little obvious.

What you do, is you go around dribbling on the court to collect coins. Your character dribbles automatically, but you can tap the touch screen to make him/her dribble faster, allowing you to collect coins faster. You can collect up to 100 coins before shooting, and that’s how you score (duh). For normal shots and dunks, you get an extra 20 coins, and for special dunks you get 40.

The touch screen is used just as much as the D pad, allowing for jukes, ball slaps, jumps, passes, whatever. If you wanna do something other than moving, then you better have a second hand. While on defense, the ? blocks can be touched to get some signature Mario items like the green/red turtle shells, banana peels, and a bomb.

The game is really simple to just pick up and play, but its quite a challenge to master. I’m still unlocking things (which there are plenty of) and trying to master the aspects of the game play. With many game modes, and the option to play with someone else, this game is sure to be a good addition to your DS game library.

7.5 / 10


Pokemon Diamond – GameFreak – Nintendo DS

Okay, don’t laugh. We’ve ALL played at least one Pokemon game in our life, and this is no exception. I skipped out on a generation of Pokemon, so I decided to hop back in it. It was a great time to do so too.

The basic understanding of Pokemon is simple: To capture and train all of the Pokemon there are. I think currently there are over 450 different types of Pokemon. Yeah, that’s a lot.

This game in particular has added a lot of new features to the game. The battles can be all touch screen now, with a wonderful layout to assist in it. The graphics have also been updated, with 2D character sprites, and 3D world maps. Its pretty awesome looking.

The Pokemon themselves, well, I’m not sure what to say. I personally think they should have stopped when they had 252, but that’s just me. They’ve started losing the originality, resulting in names like Kricketot, and Bidoof. However, its not enough to skip the game entirely.

If you’re a fan, or haven’t played a game in a while, this is definitely a must have for any DS owner, however if you’ve been playing hard core for the past 8 years, then maybe you might wanna wait this one out. The features are nice, but you’re not getting too much new, minus some fancy touch screen perks.

Been playing – 6.5 / 10
New/skipped generations – 7.0 / 10

Children of Mana – SquareEnix – Nintendo DS

Ah, this game is a very solid game indeed. Those of you who enjoy the Mana series games are in for a treat, and for those of you whom have never played a Mana game in your life are going to be surprised that despite the cartoony enemies, this game is worth picking up.

You start off by picking a character and naming him or her. Each character has something they excel in, and there are four to choose from. You may also pick from four different colors, so as to make the options a little more diverse. The characters are bright, and beautifully illustrated, along with the rest of the game. If you’re big on the art of a game, you will not be disappointed in this game.

Children of Mana plays as an action game, with RPG elements tied in. Defeating enemies gain you experience, which works towards your level, better armor and weapons to help you fare better, etc. What adds to this though is the gem frame system they have. There are special gems (over 100 total) that you can pick up and place in a gem frame that add to your abilites. Some are minor, increasing your attack or defense by a bit, but others are very useful, such as using an herb when you’re poisoned to quickly remedy it, or having the healing items double the recovery. The combinations are endless, and the results invaluable.

The game really hasn’t been that difficult, provided you leveled properly throughout the game. Those of you who have played a game where leveling is a priority, and didn’t do enough of it, know the brutal rape you will sustain when going into a fight underleveled. But it remains at a moderate pace, not being too hard, nor too easy, though I must admit some of the bosses could be a bit tougher. They seem somewhat like larger forms of the regular enemies.

The enemies themselves, as stated before, are very cutesy. But do not let that fool you. These guys still pack a punch, especially in the later levels. The acquisition of a mana spirit also adds to the diversity of the game. The multiplayer is also an added bonus, allowing up to three other friends join you in your adventure. The dungeons are randomized, but they all have the same general design, making exploring them feel a bit tedious, and relentless.

Overall, the games diversity with the gems, character creation, and mana spirits are pluses, the simplicity of the boss battles and tediousness of the dungeons get a little timely at times. But don’t let that stop you from at least playing. I would most definitely recommend at least playing for a few hours before actually ruling it out of your library of games. It feels like it would be a hit or a miss game to fans, depending on what your tastes are. Despite its downfalls, I still feel it is a really good game. Unfortunately, my opinion cannot affect the rating of a game.

7.0 / 10

Lost In Blue 2 – Konami – Nintendo DS

Well, I never played the first one, but I heard it was really good, so I decided to go out on a limb and give it a shot.

While on a cruise ship, a terrible storm hits the boat that you are on, and you are washed ashore of an unknown island. Armed with only your wits, and physical strength, it is up to you to work together with the only other survivor to make it off the island.

Sounds a bit cliche, ya? Well, it gets better. First off, for being a DS game, the whole thing is 3D. The DS is a very powerful handheld it seems, and is quite capable of squeezing out graphics slightly better than the N64. I’ve not played through the whole game yet, but the island is MASSIVE. There is plenty to do to keep you occupied.

The game starts you off by asking which character you wish to play as. The boy (Jack) and the girl (Amy) are both used, but whom you pick not only determines the outcome of the game, but who you primarily control. The game has multiple endings according to how you interact with the other character. Its very interesting though. The game has 4 gauges, provided on the top screen. The first is a stamina, which determines whether or not you can run, and what activities you can perform. The second is a hunger meter, which is self explanatory. The third is a thirst meter, again very self explanatory. Should any of these three fall to 0%, then you affect the fourth meter, which is your HP.

The game is challenging at first. Trying to find a balance of progressing through the story, and keeping your characters fed and watered is really hard. It takes a long time to fish or gather fruits and vegetables, but it takes even longer to explore, and there are only so many hours in a day. The mixture feels just right though, and once I got the hang of it, I didn’t find it to be a nuisance, but rather a new and refreshing challege.

There is one drawback that I’ve noticed so far. During certain parts of the game (such as when its raining), there have been parts where the game actually slows down. Its a little annoying, but not exactly something to make the game not worthwhile. If you own a DS, and are either a fan of Konami or are looking for a game with a new type of feel to it, Lost In Blue 2 is the way to go.

8.0 / 10.0